About Me

Hi, I'm Zea,

A game designer, focusing on solving problems,

while making things fun ;)

C#, C++, R, Matlab, HTML/CSS, JavaScript

Unity, Unreal Engine, Blender, Twine

Figma, Quant UX, Framer, Adobe Suite

Education

EDUCATION

Sep 2023 - Aug 2025

Center for Digital Media

Master of Digital Media

Sep 2019 - May 2023

Chinese University of Hong Kong

Bechelor of Finance

Experience

EXPERIENCE

Game Developer

The Verse

Apr 2024 - Jul 2024

  • Implemented multiple features for controlling character to explore and interact in Unity, developed playable prototype for game flow test

  • Blended animations and built animation controllers for characters, advanced with Unity animation rigging

  • Maintained resource library and game design documents

Project Manager & Developer

MR Game Student Project

Nov 2023 - Dec 2023

  • Created workspace for team using collaboration tools. Organized delivery schedule and set agenda for each meeting

  • Linked Unity and Oculus Quest 2. Built functional prototype of VR skiing with Unity

  • Designed core gameplay of VR skiing, iterated from concepts to hi-fi prototype through wireframing, rapid prototyping and user testing

Product Manager & Game Designer

Versee Technology

Mar 2022 - Sep 2022

  • Designed game experience for Oculus Quest 2 including tutorial design, level design and UI features, successfully shipped MVP at Miracle Plus Roadshow

  • Led market research and competitive analysis, built functional prototype and user test framework, collaborating with a cross-functional team

Game Designer & 2D Artist

Tencent Public Competition

Sep 2021 - Dec 2021

  • Created game system documentation and designed puzzles for 2D mobile game

  • Created prototype with Unity and collaborated remotely with team through GitHub

Team Leader & Game Designer

China University Student Game Award

Mar 2022 - May 2022

  • Organized team meetings including settings the agenda

  • Created the game story about various mental diseases and character contents

  • Designed gameplay and system logic, and led rapid prototype in UE4

Game Designer & Map Designer

Epic Mega Jam

Jul 2022 - Aug 2022

  • Designed the game map and basic game features. Worked on mapping the lighting techniques in UE5

  • Added special effects to the water body and set the lumen using PPV